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wow in your favorite MMORPG2010-02-24
I've read comments from many roleplayers, and been verbally told by an equal number of roleplayers, that the greatest reason they don't RP in instances is because there's just too much going on at once. What with combat, concentrating on playing your class and skills to the best of your ability, and trying not to wipe, there's just no time and place to fit RP in. Bollocks! I submit that any excuse why some think it's much too difficult to instance RP is a self-induced reason, and has very little to nothing to do with the environment. I think MMORPG's make instances a bit too linear for the most part, which in turn causes many players to develop the 'hush-n-rush' attitude, whereas the aim is to get through the instance in as short a time as possible. I hope for enjoyment's sake that no roleplayers fall into this trap. If you have, wow gold consider this article my way of dropping the rope down to you.
On the flip side of the above example, I've also come to know that roleplayers are often looking for out-of-the-way locales for RP events. I've scouted and keep track of such locations myself, where I can gather with fellow roleplayers away from horrid gold spammers and other players who don't know (and/or don't care) how rude and obnoxious cheap wow gold it is to /yell across the entire zone on an RP server. Well, the way instances are designed, you'll not find a more remote area in game, period. Just think: it's you and a few of your closest roleplaying friends, and some bad guys. That's it! Pick your favorite communication channel(s) without fear of other players stepping on your comments. Even chatting with your friends becomes easier and more fluid, and affords the use of /say chat without it being visible to some jerk who decides to come over do their best to ruin your attempt at a fun time. These are but a couple of reasons why the closed environment of an instance can and should be prime places for your RP.
Related articles:
http://bbs.ccsun007.com/forum/showblog.jsp?rootid=3476http://218.22.186.116:81/blog/u/116/archives/2010/1207.htmlhttp://www.longold.cn/blog/u/xesmil/archives/2010/2347.htmlhttp://www.yishuku.com/doc.php?action=view&docid=9156
標籤:game
On the flip side of the above example, I've also come to know that roleplayers are often looking for out-of-the-way locales for RP events. I've scouted and keep track of such locations myself, where I can gather with fellow roleplayers away from horrid gold spammers and other players who don't know (and/or don't care) how rude and obnoxious cheap wow gold it is to /yell across the entire zone on an RP server. Well, the way instances are designed, you'll not find a more remote area in game, period. Just think: it's you and a few of your closest roleplaying friends, and some bad guys. That's it! Pick your favorite communication channel(s) without fear of other players stepping on your comments. Even chatting with your friends becomes easier and more fluid, and affords the use of /say chat without it being visible to some jerk who decides to come over do their best to ruin your attempt at a fun time. These are but a couple of reasons why the closed environment of an instance can and should be prime places for your RP.
Related articles:
http://bbs.ccsun007.com/forum/showblog.jsp?rootid=3476http://218.22.186.116:81/blog/u/116/archives/2010/1207.htmlhttp://www.longold.cn/blog/u/xesmil/archives/2010/2347.htmlhttp://www.yishuku.com/doc.php?action=view&docid=9156
標籤:game
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